Property Types

Description

Property Types are the types of Property than can be defined on the Blackboard for use in the Graph. These Properties will be exposed to the Inspector for Materials that use the shader.

Each property has an associated Data Type. See Data Types for more information.

Common Parameters

In addition to values specific to their Data Types, all properties have the following parameters.

Name Type Description
Display Name String The display name of the property
Exposed Boolean If true this property will be exposed on the material inspector
Reference Name String The internal name used for the property inside the shader

NOTE: If you overwrite the Reference Name parameter be aware of the following conditions: - If your Reference Name does not begin with an underscore, one will be automatically appended. - If your Reference Name contains any characters which are unsupported in HLSL they will be removed. - You can revert to the default Reference Name by right clicking on it and selecting Reset Reference.

Vector 1

Defines a Vector 1 value.

Data Type Modes
Vector 1 Default, Slider, Integer

Default

Displays a scalar input field in the material inspector.

Field Type Description
Default Vector 1 The default value of the Property.

Slider

Displays a slider field in the material inspector.

Field Type Description
Default Vector 1 The default value of the Property.
Min Vector 1 The minimum value of the slider.
Max Vector 1 The maximum value of the slider.

Integer

Displays an integer input field in the material inspector.

Field Type Description
Default Integer The default value of the Property.

Vector 2

Defines a Vector 2 value. Displays a Vector 4 input field in the material inspector, where the z and w components are not used.

Data Type Modes
Vector 2
Field Type Description
Default Vector 2 The default value of the Property.

Vector 3

Defines a Vector 3 value. Displays a Vector 4 input field in the material inspector, where the w component is not used.

Data Type Modes
Vector 3
Field Type Description
Default Vector 3 The default value of the Property.

Vector 4

Defines a Vector 4 value. Displays a Vector 4 input field in the material inspector.

Data Type Modes
Vector 4
Field Type Description
Default Vector 4 The default value of the Property.

Color

Defines a Color value.

Data Type Modes
Color Default, HDR

Default

Displays an sRGB color field in the material inspector.

Field Type Description
Default Vector 4 The default value of the Property.

HDR

Displays an HDR color field in the material inspector.

Field Type Description
Default Vector 4 The default value of the Property.

Texture 2D

Defines a Texture 2D value. Displays an object field of type Texture in the material inspector.

Data Type Modes
Texture White, Black, Grey, Bump
Field Type Description
Default Texture The default value of the Property.

Texture 3D

Defines a Texture 3D value. Displays an object field of type Texture 3D in the material inspector.

Data Type Modes
Texture
Field Type Description
Default Texture The default value of the Property.

Texture 2D Array

Defines a Texture 2D Array value. Displays an object field of type Texture 2D Array in the material inspector.

Data Type Modes
Texture
Field Type Description
Default Texture The default value of the Property.

Cubemap

Defines a Cubemap value. Displays an object field of type Texture in the material inspector.

Data Type Modes
Cubemap
Field Type Description
Default Cubemap The default value of the Property.

Boolean

Defines a Boolean value. Displays a Toggle field in the material inspector. Note that internally to the shader this value is a Vector 1. The Boolean type in Shader Graph is merely for usability.

Data Type Modes
Boolean
Field Type Description
Default Boolean The default value of the Property.