Arcsine Node


Returns the arcsine of each component of the input In as a vector of the same dimension and equal length. Each component should be within the range of -Pi/2 to Pi/2.


Name Direction Type Description
In Input Dynamic Vector Input value
Out Output Dynamic Vector Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Arcsine_float4(float4 In, out float4 Out)
    Out = asin(In);