Slider Node


Defines a constant Vector 1 value in the shader using a Slider field. Can be converted to a Vector 1 type Property with a Mode setting of Slider via the Node's context menu.


Name Direction Type Binding Description
Out Output Vector 1 None Output value


Name Type Options Description
Slider Defines the output value.
Min Vector 1 Defines the slider parameter's minimum value.
Max Vector 1 Defines the slider parameter's maximum value.

Generated Code Example

The following example code represents one possible outcome of this node.

float _Slider_Out = 1.0;