Texel Size Node


Returns the Width and Height of the texel size of Texture 2D input. Uses the built in variable {texturename}_TexelSize to access special properties of a Texture 2D.

Note: Do not use the default input to reference your Texture 2D. It makes your graph perform worse. Instead connect this node to a separate Texture 2D Asset Node and re-use this definition for sampling.


Name Direction Type Binding Description
Texture Input Texture None Texture asset
Width Output Vector 1 None Texel width
Height Output Vector 1 None Texel height

Generated Code Example

The following example code represents one possible outcome of this node.

float _TexelSize_Width = Texture_TexelSize.z; 
float _TexelSize_Height = Texture_TexelSize.w;