DDX Node


Returns the partial derivative of the input In with respect to the screen-space x-coordinate. This node can only be used in the pixel shader stage.


Name Direction Type Description
In Input Dynamic Vector Input value
Out Output Dynamic Vector Output partial derivative value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_DDX_float4(float4 In, out float4 Out)
    Out = ddx(In);