Clamp Node


Returns the input In clamped between the minimum and maximum values defined by inputs Min and Max respectively.


Name Direction Type Description
In Input Dynamic Vector Unclamped input value
Min Input Dynamic Vector Minimum value
Max Input Dynamic Vector Maximum value
Out Output Dynamic Vector Clamped output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out)
    Out = clamp(In, Min, Max);