Distance Node


Returns the euclidean distance between the values of the inputs A and B. This is useful for, among other things, calculating the distance between two points in space and is commonly used in calculating a Signed Distance Function.


Name Direction Type Description
A Input Dynamic Vector First input value
B Input Dynamic Vector Second input value
Out Output Vector 1 Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Distance_float4(float4 A, float4 B, out float Out)
    Out = distance(A, B);