Sign Node


Per component, returns -1 if the value of input In is less than zero, 0 if equal to zero and 1 if greater than zero.


Name Direction Type Description
In Input Dynamic Vector Input value
Out Output Dynamic Vector Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Sign_float4(float4 In, out float4 Out)
    Out = sign(In);