Swizzle Node

Description

Creates a new vector of the same dimension as the input vector. The channels of the output vector are the same as the input vector but re-ordered by the dropdown parameters on the node. This is called swizzling.

Channel dropdown parameters are dynamic depending on the length of the input vector's dimension. Dropdowns for channels that are not present will be disabled and dropdowns will only contain entries for channels that exist in the vector.

Ports

Name Direction Type Binding Description
In Input Dynamic Vector None Input value
Out Output Dynamic Vector None Output value

Controls

Name Type Options Description
Red out Dropdown Red, Green, Blue, Alpha (depending on input vector dimension) Defines which input channel should be used in the output's red channel
Green out Dropdown Red, Green, Blue, Alpha (depending on input vector dimension) Defines which input channel should be used in the output's green channel
Blue out Dropdown Red, Green, Blue, Alpha (depending on input vector dimension) Defines which input channel should be used in the output's blue channel
Alpha out Dropdown Red, Green, Blue, Alpha (depending on input vector dimension) Defines which input channel should be used in the output's alpha channel

Generated Code Example

The following example code represents one possible outcome of this node.

float4 _Swizzle_Out = In.xzyw;