Nand Node


Returns true if both the inputs A and B are false. This is useful for Branching.


Name Direction Type Binding Description
A Input Boolean None First input value
B Input Boolean None Second input value
Out Output Boolean None Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Nand_float(float A, float B, out float Out)
    Out = !A && !B;