Preview Node


Provides a preview window and passes the input value through without modification. This Node is useful for providing a preview at a specific point in a Shader Graph if the user prefers to generally collapse Node previews.


Name Direction Type Binding Description
In Input Dynamic Vector None Input value
Out Output Dynamic Vector None Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Preview_float4(float4 In, out float4 Out)
    Out = In;