DDXY Node

Description

Returns the sum of both partial derivatives of input In, with respect to the screen-space x-coordinate and screen-space y-coordinate respectively. This node can only be used in the pixel shader stage.

Ports

Name Direction Type Description
In Input Dynamic Vector Input value
Out Output Dynamic Vector Output partial derivative value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_DDXY_float4(float4 In, out float4 Out)
{
    Out = ddxy(In);
}