Cubemap Asset Node


Defines a constant Cubemap Asset for use in the shader. To sample the Cubemap Asset it should be used in conjunction with a Sample Cubemap Node. When using a separate Cubemap Asset Node you can sample a Cubemap twice, with different parameters, without defining the Cubemap itself twice.


Name Direction Type Binding Description
Out Output Cubemap None Output value


Name Type Options Description
Object Field (Cubemap) Defines the cubemap asset from the project.