Boolean Node


Defines a constant Boolean value in the Shader Graph, although internally to the shader this is treated as a constant float value that is ether 0 or 1, similar to Shaderlab's Toggle property. Can be converted to a Boolean type Property via the Node's context menu.


Name Direction Type Binding Description
Out Output Boolean None Output value


Name Type Options Description
Toggle Defines the output value.

Generated Code Example

The following example code represents one possible outcome of this node.

float _Boolean = 1;