Not Node

Description

Returns the opposite of input In. If In is true the output will be false, otherwise it will be true. This is useful for Branching.

Ports

Name Direction Type Binding Description
In Input Boolean None Input value
Out Output Boolean None Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_NormalUnpack_float(float In, out float Out)
{
    Out = !In;
}